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Colour effects ​

This page shows you how to animate light with five effects: Reveal, Fade, Pulse, Chase and Shine. An effect changes how the colour beneath it looks over time. A wipe, a fade or a running light is an effect.

These are not the same as Motion effects, which move a formation on the Effects channel. The clips on this page live on a Colors channel.

EffectWhat you see
RevealA wipe that sweeps the colour into view, or out of view.
FadeThe whole selection brightens or dims over the clip.
PulseThe brightness breathes up and down.
ChaseA bright band runs along the drones.
ShineA bright glint crosses the shape. Outside the band nothing changes.

Add an effect ​

  1. Select the element in the Hierarchy panel. It needs a Colors channel, see Colours.
  2. Right-click the Colors lane at the time the effect should start.
  3. Choose Add Reveal, Add Fade, Add Pulse, Add Chase or Add Shine.
  4. Click the clip and set it up in the Properties panel.

The Effects row ​

A channel that holds an effect grows a thin row above its colours, so the effect reads as acting on top of them. Effects sit in that row, and colours such as Solid sit in the main row beneath.

  • A colour source cannot overlap another source on the same channel.
  • An effect cannot overlap another effect on the same channel.
  • An effect can overlap sources on the same channel. This is how you put a pulse on a Solid.

A colour source is a Solid, Gradient, Sparks or Adjust clip. When an effect overlaps a source on its own channel by at least 0.25 s and 10% of its length, the app links them:

  • The source is ticked under Colour sources in the effect's settings.
  • The effect is trimmed so it stays inside the sources it covers.
  • A small link badge shows on both clips. Select one and the other is highlighted.

This check runs each time you add, move or resize a clip on that channel. It replaces the ticks on an effect that overlaps sources. An effect that overlaps no source on its channel keeps its ticks.

What an effect does with its sources ​

The Colour sources list shows every source clip on the same element.

  • None ticked: Reveal, Fade, Pulse and Chase dim the colours beneath. Shine paints its own colour.
  • One or more ticked: the effect lays the colour of those sources over whatever is beneath, as strongly as the effect is bright at that moment. It uses the Blend setting. For Shine, a ticked source with Paint drones off replaces the Shine colour.

Blend appears once a source is ticked.

BlendResult
Normal (replace)The source colour replaces what is beneath. If the source already paints those drones, the effect works on it instead (see below). The default.
Screen (brighten)Adds light, staying smooth near full brightness.
AddAdds light more strongly.
Multiply (dim)Dims what is beneath and ignores the source colour.

An effect over a painted colour ​

When you drop an effect over a colour clip in the same channel, it links to that colour. With Normal (replace), the effect then works on the colour it sits on:

  • Reveal, Fade, Pulse and Chase show and hide the colour. At their dark moments you see whatever the colour covers, which is black on a dark drone.
  • Shine lays its own Shine colour over the colour.

A Pulse linked to a red Solid pulses between off and red. To lay a different colour over the one beneath, use a source with Paint drones off.

Palette sources ​

A palette source is a source clip with Paint drones turned off. It shows Palette only in its settings and paints nothing itself. It exists to give an effect its colours, and it carries a palette tag in the Colour sources list.

A source only feeds an effect while the source's clip is running, and only on the slots it covers. So make the palette clip at least as long as the effect, and give it the slots the effect should colour.

Example: wipe in a three-colour flag ​

Sources cannot overlap on one channel, so each colour gets its own lane.

  1. Add three Colors channels to the formation, and one more on top for the effect.
  2. Add a Solid on each of the three lower lanes, covering the same time.
  3. Give each Solid its colour, and use Pick slots to select its stripe.
  4. Turn off Paint drones on all three.
  5. Add a Reveal of the same length on the top lane. Under Colour sources, tick all three Solids.
  6. Drag Start and End across the flag.

Each drone now lights in its own stripe's colour as the wipe passes, and stays lit until the clip ends.

Reveal ​

The Reveal settings look like this:

The Reveal clip settings

SettingWhat it doesDefault
ModeLinear (2 points): the wipe runs along a line. Radial (from centre): it spreads from a point. By selection order: it follows the order of the selected slots.Linear (2 points)
Start, EndEnds of the line, in metres. Use ◉ to drag them in the viewport.(-10, 0, 0) and (10, 0, 0)
Centre, Radius (m)Middle and size of a radial wipe.(-10, 0, 0) and 10
SoftnessWidth of the wipe's soft edge, 0 to 1. 0 is a hard edge.0.15
Sweep time (s)How long the wipe takes. After it, the colour stays on until the clip ends. 0 uses the whole clip.2
Cycles1 reveals once and holds. More makes a continuous wipe: the colour fills, empties in the same direction and fills again, then ends held on. 1 to 50.1
Cycles overlapShown when Cycles is above 1. 0 fills fully, then empties. Higher values narrow the lit band. 1 is a thin chasing band.0
Reveal outReverses the wipe, from lit to dark. With Cycles above 1, it makes a travelling dark band and ends held dark.Off

The timeline marks each fill and empty on the clip, and shades the final hold.

A one-by-one reveal ​

In By selection order mode, the order you click slots is the order they light.

  1. Set Mode to By selection order.
  2. Click Clear, because a new clip starts with every slot selected.
  3. Click Pick slots and click the slots one at a time. Clicking a slot again removes it, and a Shift box adds a whole region.
  4. Click Done picking.
  5. Click Append remaining N slots (reveal last), where N is the count, so the other slots light last. Slots outside the selection are not touched by the effect and stay lit.

Reset to element order returns to the element's own numbering.

Fade ​

SettingWhat it doesDefault
ModeIn (appear), Out (disappear) or In then out, over the whole clip.In (appear)
EaseThe shape of the ramp. Linear is a straight ramp, Ease in starts slowly, Ease out ends slowly, and Ease in-out does both.Linear

Pulse ​

SettingWhat it doesDefault
Rate (/s)Breaths per second. Minimum 0.05.1
MinBrightness at the lowest point, 0 to 1. 0 goes fully dark.0
PhaseShifts the start of the breath, 0 to 1.0

To stay in time with music at a given tempo, set Rate (/s) to beats per minute divided by 60.

Chase ​

The band runs along the slots in the order they are selected.

SettingWhat it doesDefault
Speed (/s)Full passes along the selection per second.0.5
WidthSize of the band as a share of the selection, 0.02 to 1.0.25
PatternShape of the band: Sine (smooth), Triangle, Square (hard) or Saw.Sine (smooth)
MinBrightness outside the band, 0 to 1. 0 is fully dark.0
ReverseRuns the band the other way.Off

Shine ​

Shine brightens instead of dims. After the last pass it is gone, with no hold.

SettingWhat it doesDefault
ModeLinear (2 points) or Radial (from centre), which expands a ring.Linear (2 points)
Start, EndEnds of the sweep, in metres.(-10, 0, 0) and (10, 0, 0)
Angle (°)Tilts the band into a diagonal ray, -80 to 80. Linear mode only.30
Centre, Radius (m)Middle and size of the ring. Radial mode only.(-10, 0, 0) and 10
SpreadBand thickness as a share of the sweep, 0.02 to 1. Small is a sharp glint, large is a broad wash.0.25
Shine colourThe colour of the band.White
BlendReplace (show the colour) shows the colour as picked. Screen (additive light) and Add (hard glow) mix it with the colour beneath like light, so yellow over blue washes to white.Replace (show the colour)
Sweep time (s)How long one pass takes. 0 divides the clip evenly over the cycles.0
CyclesNumber of passes, 1 to 50.1
ReverseSweeps from End to Start.Off

Shared settings ​

Every effect also has Enabled, Pick slots, Opacity, Fade in (s), Fade out (s) and Fade ease, as described in Colours.

This reel from the night example shows what these tools can do:

Colour work across the Casa Timis - Bella Italia night show

Tips ​

  • Check the selection first. An effect only touches the slots it covers.
  • Give points a long reach. The default Start and End are 20 m apart, which is small for most formations.
  • Keep a Chase or Pulse slow on large formations. Fast flicker is hard to read from the ground.

Next ​

Recolour what is already there with the Colours Manipulator.