Skip to content

Splines ​

On this page you will draw a curve of your own, edit it point by point, and control how drones spread along it or fill the area inside it.

A spline is a smooth curve defined by a few control points. A Compound spline is several curves treated as one shape, which is what you get when you import a logo.

To add one, open the Add menu and choose Spline or Compound spline.

The Add menu with Spline and Compound spline under Paths

Spline ​

A new Spline is a gentle S-curve with three anchors, standing upright at the show origin. It has your fleet size as its Drone count, or 50 if the show has no Launch Pad.

Edit the curve ​

A curve has two kinds of point:

  • An anchor sits on the curve.
  • A handle sits off the curve and pulls it into a bend. Handles come in pairs around an anchor. They are also called tangents.
  1. Select the Spline. An Edit spline button appears at the top of the viewport.
  2. Click Edit spline. The toolbar replaces the button, and the drones hide so you can see the curve.
  3. Choose an edit mode on the toolbar.
  4. Click a point, then drag its gizmo to move it.
  5. Click the check mark, or press Esc, to finish.
Toolbar buttonWhat it does
Anchor pointsShows and moves anchors only.
Handles (tangents)Shows anchors and handles, joined by lines.
SegmentsShows one point at the middle of each stretch of curve. Dragging it moves that whole stretch.
Whole splineShows one point at the centre. Dragging it moves the whole curve.
Closed loopJoins the last anchor to the first, or opens the loop again. The new closing stretch starts straight.
Done editing (Esc)Leaves edit mode.

In Anchor points and Handles (tangents) mode:

  • Add an anchor: click on the curve. The click must land within 3 m of it.
  • Remove an anchor: select it and press Delete or Backspace. A spline always keeps at least two anchors.
  • Deselect: click empty space. You stay in edit mode.

Edit mode also ends if you delete the spline or select something else.

Spline settings ​

SettingWhat it doesDefault
Closed loopJoins the ends of the curve. Same as the toolbar button.Off
Segments / curveHow smooth the curve is drawn, from 4 to 64.16
DistributionSpline places slots along the line. Hull (fill area) fills the enclosed area and appears only for a closed loop.Spline
ColorBase colour. Black means the LED is off until a colour clip lights it.Black

Slots along the line ​

These settings appear when Distribution is Spline. A slot is one point of a shape that a drone will fly to.

SettingWhat it doesDefault
Slot modeBy count, By density (pts/m) or By spacing (m). See Slot mode.By count
Drone countNumber of slots. Shown for By count. Minimum 1.Fleet size
Density (pts/m)Drones per metre of curve. Shown for By density (pts/m).1
Spacing (m)Metres between drones along the curve. Shown for By spacing (m).2
Pivot weightingPuts a drone exactly on each sharp corner before spreading the rest, so corners stay crisp. Off while Partial spline is on.Off
Pivot angle (°)How sharply the curve must turn to count as a corner, from 0 to 180. Shown with Pivot weighting.45
Min corner gap (m)The smallest distance between two corner drones. 0 turns this off. Shown with Pivot weighting.0
Partial splineUses only part of the curve. Off while Pivot weighting is on.Off
Start (%)Where the used part begins. Shown with Partial spline.0
End (%)Where the used part ends. Shown with Partial spline.100

Filling the area ​

Turn on Closed loop, then set Distribution to Hull (fill area). Drones now fill the shape instead of tracing it.

SettingWhat it doesDefault
Drone countNumber of slots. Minimum 1.Fleet size
Projection axisThe flat plane the fill sits on: Y (fill X–Z plane), Z (fill X–Y plane) or X (fill Y–Z plane). An upright curve uses the default.Y (fill X–Z plane)
Fill modeThe pattern: Bounded grid (a square grid cut to the shape), Poisson (slightly random spacing) or Scaled fit (a grid matched to the shape's proportions).Bounded grid
Density (m, 0=auto)Distance between points. 0 works it out from the area and Drone count. With a set distance, the slot count is whatever fits, up to Drone count.0
Random seedGives a different Poisson pattern. Shown for Poisson only.1

Compound spline ​

A Compound spline holds several curves. Each curve is a normal Spline listed under it in the Hierarchy, so you can select one and edit it, recolour it or change its distribution.

SettingWhat it doesDefault
Curve countA read-out of how many curves it holds.0 for a new one
Total dronesSlots shared across all the curves, by length. A longer curve gets more drones. Minimum 1.Fleet size, or 50 after an import

Changing Total drones shares the drones out again, which replaces any Drone count you set on a single curve. Set the total first.

The Add menu creates an empty Compound spline. The usual way to fill one is to import artwork. See Images and SVG.

Put it in a group

A drone clip accepts only a Formation group, so drag your Spline or Compound spline into one before you fly it.

Tips ​

  • Use as few anchors as you can. The curve stays smoother and is easier to reshape.
  • Turn on Pivot weighting for shapes with sharp corners, such as a star.
  • Use Partial spline to reserve part of a line, then give the rest to another element.
  • For a line of evenly spaced drones, use By spacing (m) with a value above your Min separation (m).

Next ​

Bring in existing artwork with Images and SVG.